Residence Massacre Endless Mode Survival Guide
Loop the house past 6 AM — money, modifiers, truck crates, and badge routes for Tea Studio's endurance mode.
Endless is Residence Massacre’s looping house mode: the same rural residence as Night 1, except 6 AM does not end the run. Day returns, a delivery truck parks outside, booth NPCs sell upgrades, then midnight hits again until every player is dead. Tea Studio shipped it on June 28, 2024. It is the best place to practice the Night 1 Rework closet rules without resetting the lobby, and it pays Coins (formerly TIX) based on nights survived plus weather modifiers.
Place ID stays 14437001043. Endless is online co-op. There are no promo codes — see Active Codes. Pair this page with Closet QTE, The Mutant, and How to Earn Coins.
How a loop works
Prep and night play match Night 1: barricades, cameras, generator, fuse box, window lights, indoor roam, spit traps, closets. After 6 AM you get a day phase instead of a win screen. The run only ends when the last survivor dies. Rewards scale with nights cleared: 10 Coins per night plus weather bonuses, and 1 win per day survived.
You also earn Endless money (a dollar counter, separate from lobby Coins). Everyone starts with 10$. Spend it on daytime NPCs — not in the lobby Coins Shop.
| Source | Endless $ |
|---|---|
| Barricade a window | 2$ |
| Place a camera | 5$ |
| Refuel the generator | 0–4$ |
| Fix the fuse box | 5$ |
| Scare off The Mutant | 5$ |
| Survive the night | 15$ |
Daytime truck and NPCs
Almost every morning a truck driven by The Worker stops by the house. Crate count scales with player count. Typical crate loot: Battery, Hammer, Weak Hammer, Bloxy Cola, Wrench. The truck leaves at 4 PM and can run you over (Roadkill badge). Loot first, then talk to NPCs.
Truck Worker sometimes asks for Gas Cans. Fail that request and the next morning’s truck may skip you.
Booth characters (across the road)
- Upgrades Shop — Spend $ to upgrade generator and fuse box, buy a lightning rod, and repair broken windows/doors. Donate items into the side box for a 40% discount.
- Lemonade Stand — Lemonade at 8$, stock 3–5. Bring Lemons when sold out for extra drinks.
- Entertainer — Pay 10$ to play his shell game. Win four times for a random item (Bloxy Cola, Hammer, Crowbar, Radar, or Plushie).
Conditional NPCs
- Ghost (Graves days) — On a backyard gravestone. Pay 50$ to stop zombies for the night.
- Pyro (Growth stage 4) — In front of the house. Pay 100$ to burn the spores off.
Night, day, and seasonal modifiers
Endless rolls extra events on top of the Night 1 kit. Several can stack.
Night modifiers (6 PM):
| Modifier | Effect | Coin bonus |
|---|---|---|
| Fog | Thick fog, worse vision | +5 |
| Thunderstorm | Lightning trips the fuse like Night 1 Thunderstorm | +5 |
| Bloodmoon | Faster Mutant spawn, break-in, and movement | +10 |
Day modifiers (6 AM):
- Eclipse — No truck, no booth NPCs. Day acts like a short extra night: Mutant still hunts under daylight visibility. Day timer shrinks. +10 Coins. Do not end a night with an empty generator assuming you are safe at 6 AM.
- The Growth — Multi-stage. Stages 1–3 are warnings. Stage 4 spawns toxic spores around the house and shed that damage and slow you. It does not expire; pay Pyro. No Coin bonus.
Seasonal loops (no Coin bonus):
- Graves on nights 4, 9, 14, 19… (5n−1) — Autumn look, Witches Brew in crates, zombies, Ghost available.
- Blizzard on nights 5, 10, 15, 20… (5n) — Winter look, Sprite Cranberry in crates, outdoor freeze. Warm up inside the house (no fireplace log chore like mainline Blizzard).
Graves and Blizzard do not add extra Coins on Endless clears. Fog, Rain/Thunderstorm, Eclipse, and Bloodmoon do. Stacking weather is how you hit the high Coin rows on How to Earn Coins.
Strategy that survives night 10+
- Play Endless like a reworked Night 1, not a crate-gambling lobby. Closet QTE still applies after indoor roam — Closet QTE.
- Do not clutch the last fuel tick. Eclipse can extend the hunt. Keep spare gas and a wrench.
- After 6 AM, look both ways before crossing the road. The truck kills greedy looters.
- Spend $ on Upgrades Shop first (generator, fuse, repairs), then Lemonade/Entertainer if you are hurt. Save 50$ / 100$ if Graves or Growth is climbing.
- Donate junk items for the 40% booth discount before buying expensive upgrades.
- Item-heavy jukes fail when crates dry up. Practice light-window scares and indoor breakaways from The Mutant.
- Equip lobby Coins Shop tools (Battery, Bloxy Cola, Bear Trap) before queueing Endless so you are not fully crate-dependent.
Badges worth the loop
Endless hosts endurance badges such as Roadkill (get hit by the truck), True Survivor (Night 7 → Survivor outfit), and Greedy (money-focused). Exact index text lives in-game and on Badges plus the Badge Tracker. Mutation percent still wants non-limited badges — Endless is an efficient farm when Night 3 pubs are tilting.
Related pages
- Night 1 — baseline house loop after August 21, 2026.
- Modifiers — mainline Thunderstorm / Bloodmoon / Graves / Blizzard rules that Endless borrows.
- Coins Shop — lobby loadout before you queue.
- Updates Hub — crate removal and Coin rename still apply here.
Endless is the long exam for the same house you learned on Night 1. If you can handle Fog plus Bloodmoon plus an Eclipse morning, Night 2’s factory will feel like a lateral move, not a brick wall.
Frequently Asked Questions
Quick answers for Residence Massacre survivors.
What is Endless mode in Residence Massacre?
Endless is a looping Night 1 house mode released June 28, 2024. Nights continue after 6 AM with daytime NPCs and a delivery truck until the whole squad dies.
How many Coins does Endless pay?
Each survived night pays 10 Coins plus weather bonuses. Fog and Thunderstorm add 5, Eclipse and Bloodmoon add 10. Graves and Blizzard do not add Coins. Double Coins doubles those night Coin payouts; VIP does not. Endless $ booth money is separate.
What does the Endless truck do?
The Worker drives a morning truck with crates that scale with player count. It leaves at 4 PM and can crush players. Give Gas Cans to Truck Worker when he asks or the next truck may skip you.
How do I remove The Growth in Endless?
The Growth becomes lethal at stage 4 with toxic spores. Pay Pyro 100 Endless dollars in front of the house. Eclipse hides him; wait for a normal morning.
Is Endless good practice after the Night 1 Rework?
Yes. Closet QTE, window lights, and indoor Mutant roam use the same rules as mainline Night 1, with extra modifiers for endurance.